Li Xiaofeng, better known as “Sky,” was among the first generation of Chinese esports players to gain international fame. With back-to-back championships at the World Cyber Games (WCG) in 2005 and 2006, he became a symbol of China’s emerging strength in competitive gaming during a time when esports was still fighting for recognition.
Back then, pursuing a career as a professional gamer was far from common in China. Reflecting on those early days, Sky once said, “Just getting to play professionally—there was already something to be happy about.” In an era lacking structure, support, or stability, his simple hope to go pro reflected not only personal ambition but also a collective mission to represent China on the global stage.
Over the years, Sky evolved from a player to a coach and then to an executive, witnessing firsthand the transformation of the esports industry in China. Unstable salaries, limited support, and widespread misunderstanding gradually gave way to structure and legitimacy. Today, esports is a billion-dollar industry in China, boasting professional leagues, sponsors, and a massive fan base.
Li Xiaofeng’s story is not only one of personal perseverance; it’s a mirror of China’s two-decade journey in building its esports legacy from the ground up. His dedication and success have paved the way for a new generation of gamers who now have the opportunities and support that were once only a dream.
Reference(s):
cgtn.com








